Also known as: Computer graphics (CG) animator, Games animator, 3D animator
Animators take the objects created by 2D and 3D artists and breathe life into them by making them move. Working from the designer’s storyboard, they create the movements for characters and vehicles. They add personality, emotion and realism to the game.
Animators also have a good understanding of programming and game engines. As game animation is often a complicated combination of different types of movement, animators make libraries of the movements, so they can reuse them for each character. They work in a way that makes best use of the game engine’s technology and maximises the opportunities for game play and interactivity.
These are some of the tools used by professionals, but you can develop your skills using free software. Go to build your games portfolio for a list.
At school or college:
This is one of a number of roles within the games industry where it’s useful to have both artistic and programming skills. While at school or college, try to combine arts and sciences if you can.
If you want to go to university, it would be useful to get A-levels, Highers or BTECs in a combination of the following:
Or you might want to take any of the following vocational Level 3 qualifications:
If you want to straight into a job or apprenticeship, these Level 3 qualifications will equip you with relevant skills:
Build a portfolio:
Learn animation software, experiment with games engines and start creating work that you can show to admissions tutors or employers. This is essential. Go to build your games portfolio to learn how.
Look for an apprenticeship:
Apprenticeships for animators will soon become available. In the meantime, it might be possible to find an apprenticeship as a 2D artist and move into animation from there. Apprenticeships in VFX would be highly relevant too. Go to how to become an apprentice to learn how to find apprenticeships in your region or approach companies directly.
Get a degree:
There are a growing number of junior animation jobs for graduates, so it’s worth getting an animation-related degree. Have a look at ScreenSkills’ list of recommended courses in animation. We recognise courses with our ScreenSkills Select award where they offer training in the relevant software, dedicated time to building a portfolio and have strong links with the games industry.
Get to know people in the games industry by attending events, including games conferences and expos. Meet professionals and ask them questions about their work, while demonstrating interest and knowledge in the industry. Offer to provide them with your professional contact details and try to stay in touch with them. Go to how to network well to learn how to do this.
Search for jobs:
Use the UK Games Map to find games companies near you, then go to their websites directly and check out their open roles. Even if they are not advertising the right role, if you like a specific company it’s worth emailing them to let them know you’re looking in case something suitable comes up in future. Some employers will take on a junior animator if you have a strong portfolio, showing creativity, flair and software skills.
Look outside games:
It’s also worth considering animation roles in any other industry as using similar software will build up your skills. You can use this and any professional artwork you produce to continually improve your animation portfolio, putting you in a stronger position for an entry-level role in games.
Being a gameplay designer, technical animator, generalist programmer, gameplay programmer, physics programmer or an artificial intelligence (AI) programmer in the games industry. You might also be interested being an animator or a rigging technical director (TD) in visual effects (VFX), or a rigger, an animator or animation TD in the animation industry.
Covers genres ranging from period dramas to epic fantasies screened at the cinema, on TV or on streaming sites
Involves making sequences on a computer that can't be created on set, like enormous crowds and fire-breathing dragons
Creates the illusion of movement, includes computer-generated, stop-motion and hand-drawn animation
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