Programming is a big department that covers a wide range of roles. It includes the gameplay programmers who write the code that makes the gameplay possible. At the other end of the game development, it includes the programmer who works with the servers to make sure players can play with each other. In between it covers the programmer who makes the characters seem intelligent. Click on the roles to learn more.
Works out the most stable means of coding, ensures scripts are clean, does whatever is needed
Writes the software that forms the basis of crashes, collisions and other things that move
Creates the brains of the game, makes non-playable characters behave in believable ways
Ensures the games designers, artists and programmers have the best software for the job
Creates the best engine through which the game will run, continually improves the engine
Back to games