Games design department
The design department is at the heart of the games. It' s where the decisions about how a game will look and play are made. It includes the gameplay designer who decides how high a character can jump and the writer who gives the game its story. It also involves the UX/UI designer who draws the scoreboard and other elements that ensure players find a game easy to understand and use.
Lead games designer
Responsible for how a game looks and what it’s like to play, leads the creative team
Plans the game’s structure, its rules, characters and objects and different modes of play
Takes the specification from the gameplay designer and designs a section of the game in detail
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