Games audio department
The sound of a game contributes to its tension and atmosphere. Music adds to the mood. Sound effects make a game believable. The audio department records the sound, writes the music, works out where it's needed in a game and incorporate the audio files into the game engine. This tends to happen toward the end of the development of the game. Click on the roles to find out more.
Games music composer
Writes the game’s theme tune, notes the points where music will improve the game
Games sound designer
Creates the soundtrack for a game, like gunshots, footsteps, cheers and heavy rain
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