In 2020, working from home became the norm for millions worldwide. Across the creative sector, there are many thousands of individuals in teams functioning differently from before, whether distancing in studios or offices, working remotely, or a hybrid of the two.
As lockdowns begin to ease and the world opens up again, company leaders are finding themselves grappling with the best ways to move forward with their teams.
Though remote working arrangements have been praised for their convenience, cost-saving and “time liberation”, other employees have found difficulty in taking time off, and the lines between work and home becoming increasingly blurred.
This session, led by Sallyann Keizer (managing director of Sixth Sense media and founder of Happynesshub) is designed to shed some light on the pros and cons of each situation and give tangible takeaways for company leaders navigating the next stage of the pandemic, to help them move forward in the best way for their teams into 2022 and beyond.
- Host: Sallyann Keizer
- Speakers: Tom Box, Sean Clarke, Biren Ghose, Georgina Hurcombe, Natalie Llewellyn, Jon Mason, Paul McCoy, Gary Milne, Shabnam Rezaei, Mark Taylor, Nigel Twumsasi
- Producer: Shannon Reeve
- Executive Producer: Sarah Baynes
About this event
This event was produced for The Children's Media Conference (CMC) that took place in July 2021. It was supported by the ScreenSkills Animation Skills Fund and Children’s TV Skills Fund, thanks to contributions from the UK industry.
ScreenSkills offers a range of training and events for everyone from industry leaders to new entrants. Take a look at Training and opportunities to book on sessions about a range of subjects, including leadership and management training.
ScreenSkills also offers a series of free e-learning modules you can take at any time such as
- Addressing unconscious bias: basic awareness in the workplace
- Tackling harassment and bullying at work
For videos of past events, including legal guidance on hiring non-UK talent post-Brexit and ensuring diverse voices in children’s content creation, check out Information and resources.