Best practices for training in the screen industries
This free course is suitable for trainers who develop and lead courses for professionals working in the film, TV, animation, VFX and games industries – both experienced trainers, and those who are looking to start running training for colleagues.
This course aims to:
- highlight the principles of good training (in physical and digital spaces)
- share techniques, tips and approaches to empower trainers to lead impactful training
- raise awareness of the range of learner needs (and the implications for training)
- support you to evaluate and improve your training, during and between sessions.
This course is made up of four parts, each one with a video session followed by an engaging task that will allow you to connect the learning material with your own training practice. The course is accompanied by a Padlet (online shared working space) which stores any documents you will need for the tasks, as well as extra resources you might like to explore during and after the course.
This course can be worked through at your own pace. Completing all four sections of the course and the follow up tasks should take approximately 3 hours in total. If you prefer to work through the course in stages, your progress will be saved, and when you come back to finish you will be taken to the last screen you completed.
The course was created and is facilitated by Claire Collins, a highly experienced trainer and teacher educator, and it was funded by the BFI, awarding National Lottery funds as part of its Future Film Skills strategy.