Adding Blender to your CG toolbox for VFX
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In the age of the boutique indie studio, Blender is becoming an essential CG tool in animation and VFX studios.
Applications close: 5pm, Friday 6 June 2025
Course dates: Monday 21 to Friday 25 July 2025
Placement dates: Monday 28 July to Friday 1 August 2025
Powerful, flexible and free. In the age of the boutique indie studio, Blender is becoming an essential CG tool in animation and VFX studios.
This bespoke two-week training course will give you a unique insight into using Blender for CG in a VFX studio, from modelling and texturing through to basics of animation. A week-long introduction and deep dive into familiarising you with Blender, followed by a week on a live project. In the first week, you will work in the Gorilla Academy studio, learning the essentials of working with confidence in Blender. In one intensive week we’ll quickly get you to a place where working with Blender becomes fun and second nature.
In the second week, you will be supported by our experienced trainer to apply and practice using the techniques that have been learned in week one. You will leave the course feeling comfortable and confident in the Blender workspace. And another key skill to add to your CV.
Bursary applicable
There are ScreenSkills bursaries available to cover some or all of the costs of this training course - including travel, accommodation, subsistence, care or disability access support to attend this course. To find out more about the support you may be eligible for, click the button below:
About this listing
This training course is not funded or commissioned by ScreenSkills, but has been reviewed to ensure it is meeting agreed standards such as industry-led diversity targets, appropriate business insurance, and evidence of previous quality training provision.