About
3D Generalist specializing in Visual Effects and Motion Graphics, using Autodesk Maya.
After 7 years working as an illustrator, painter and character designer, I decided to jump into the 3D animation world in 2004.
After studying 3D and 2D animation in Paris, I decided to travel around the world to use newly developed skills.
For the last 5 years, I have specialized in special effects, working as a Maya TD for Channel 9 (national broadcast network, Sydney, Australia), creating 3D content for the promotion and branding of the network and its programmes.
This role involved modeling, texturing, rigging, lighting, dynamic, rendering, compositing and integration with live action plates. I also had the opportunity to work on set, supervising to ensure that all the correct data was obtained for post production (tracking markers, camera data, HDRI environments, lighting and camera positions), and collaborated with directors and DOPs to achieve the best results.
Autodesk : Maya, Mudbox, Motion Builder
Adobe: Photoshop, Illustrator, After Effect, Premiere
Solid Angle ARNOLD
Chaos Group Vray,
The Fondry Nuke , Mari
Pixologic ZBrush,
Next Limit RealFlow,
E_on Vue,
Black Magic Resolve,
The Pixel Farm PFTrack,
Thinkbox Software Krakatoa MY,
Pt GUI , UV Layout , Toon Boom
E-learning
See which ScreenSkills e-learning Sebastien Leliard has completed to improve their skills and knowledge.