Patrick Yeung

Patrick Yeung

Freelance Digital Artist

  • Location: orange county
  • Career stage: Experienced
  • Freelancer: Available

Hi! I am Patrick, and I am an artist obsessed with CG art and paintings. This is my portfolio site where I show off my work. Thanks for dropping by and I hope you like my stuff!

Currently looking for a full time position at an entertainment studio, I am making art I want to make in hopes of showing off my skills, style, and also improve myself in the progress. I am passionate about concept art, character design, 3d modeling and texturing. I have a strong background in traditional painting and drawing, which helps a lot in bringing out ideas in the digital medium.

My love for computer arts began at an early age when I got my first Playstation console and Tomb Raider 4 as birthday gifts from my parents. I was amazed with the world people were about to create with 3D graphics. I wanted to learn more. It wasn’t long before I started to read up on tutorials and books on 3D Studio Max R4 and Maya. It all transformed from just a casual hobby to a passion. I taught myself Photoshop, Max, Maya and Zbrush while I was in highschool and in college and got my first gig as a 3D artist for a company called Muirsis. I have been working towards becoming a full time artist in the game industry ever since.

I believe as artists, we are never truly done with learning our crafts. Everyday I try to push myself to be a little better. In the long run, I hope to publish artbooks and author entertainment franchises.


  • CSS
  • HTML
  • JavaScript
  • 2D Character Design
  • 3D Character Modelling/Texturing
  • 3D Modelling
  • 3ds Max
  • Adobe Illustrator
  • Autodesk Maya
  • C++
  • Indesign
  • Krita
  • Mudbox
  • Photoshop
  • Substance Designer
  • Substance Painter
  • Unreal Engine
  • World Machine
  • Xnormal
  • Zbrush